Generals Zero Hour Mission Map

Use the Satellite Hack upgrade at the Internet Center to permanently reveal the area around the two Command Centers. This mission opens with the Chinese base being overrun by the GLA – giving them the ability to utilize Chinese technology and weaponry. Now it is time to push American forces out of the Western European theatre.

Generals Zero Hour Torrent

Download free maps for C&C Generals: Zero Hour! (Mission, Other, Skirmish). Download Generals Zero Hour Missions And Unofficial Maps - best software for Windows. Generals Zero Hour True Blue USA: Generals Zero Hour True Blue USA is a mod for. May 15, 2014 The ultimate destination is the Toxin Facility in the northeast corner of the map. Command & Conquer: Generals - Zero Hour.

Microsoft Fix Cd Rom Tool. The United States has a smaller base to the east holding GLA prisoners, but the main task is to take on their enormous base to the north. If the smaller base to the east is captured by the GLA, they will then have all of the technologies available in the game, but this is still one of the toughest Command & Conquer missions in the entire franchise history.

Time is a major concern in capturing or destroying the eastern American base. Colonel Burton could be of great assistance. The Americans will build three Particle Cannons – each recharging every four minutes. The air superiority of the USA will be felt in full force. Land assaults are well-coordinated – strategically using their Tomahawks to target your units from afar.

Time is not your friend on this mission – it is your enemy. A large arsenal of scud storms and nuclear missiles (no less than five) must be built on your base in an extremely urgent fashion. You will be distracted in this endeavor by having to defend yourself from enemy approaching from the small eastern American base and a few stragglers from the north. It is also necessary to cover a large portion of the map with Technicals loaded with workers and Rebels to secure the vast resources available to you. Once a sufficient number of Scud Storms and Nuclear Missiles are achieved, your building program must continue unabated to surround the perimeter of your base with Stinger Sites and Quad Cannons for protection from a heightened air blitz. A fierce ground assault must also be fought off before you can fully focus on offensive operations.